![]() Despite this trend, Sergey, who also took 1st place in the previous 0.29 tournament, took 1st place in this tournament with 14 fewer wins (11 vs 25 in 0.29) and played over 3 hours less per day on average (4:43:25 vs 7:58:28 in 0.29)! elliptic (27th(!) overall) notes that there have been 24 tournaments with the 16-day format, and in the first 12 of them there were 15 distinct players who won at least 18 games in a single tournament, while in the second 12 of them there were 66 such players. This is the first time someone has won the tournament with 100% winrate since theglow won all 18 of their games in the 0.11 tournament in 2012. ![]() He also achieved an 86M MeIE high score (5th highest overall), a 0:30:53 realtime win (6th best overall), collected 14 tier 3 banners, got a species and a background high score (from a 45M score GnEE), won 4 Nemelex’s Choice combos, got 4 combo high scores, and completed 27 ziggurats. There were changes based on previous input, and once again we’ve collected the feedback posted on tavern and reddit.Ĭongratulations to Sergey (aka yegreS), for once again taking first place in the individual competition, with 87,793 points! Over the course of the tournament, Sergey won all 11 games he played (!), the 3rd longest win streak overall. This was the fourth tournament held after the major revision of the tournament rules done for 0.25. On behalf of the Dev Team, many thanks to all the server admins, outside contributors, bug reporters, and to the many DCSS players who made the 0.30 release and tournament possible!įor 16 days, players could compete for tournament points and banners by playing 0.30 games on the public servers.
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